This is only the beginning of a franchise that collectors will go crazy.
For a time it gave the sense that Disney would abandon the creation of video games that were not typical for children based on their films, when he began to dismiss people from Disney Interactive, closed Junction Point (the study of Warren Spector, who apparently did not get the sales targets and popularize the figure of Oswald rabbit) and especially after ordering the closure of the LucasArts video games division.
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The news coming from a possible game competition of Skylanders left no clear if he was a toast to the Sun, or a last attempt of the company in the interactive entertainment. But Disney does not stitch without thread and if something knows to handle the marketing. Now we have seen that what happened is that the company was focusing their efforts on a large interactive project.
Disney Infinity has a huge sales potential; Drag the child audience with stories of the characters, collectors and aficionados to Princesses and worlds with the figures used by the game, and players in general with the incentive of creativity. The Wall Street Journal has published that the company has invested 100 million dollars in the franchise (Disney has already said that it intends to launch an Infinity per year,) which shows how hard you opted for it.
It is an excellent premise that takes ideas seen in other games and the power even with all the strength of the Disney universe, although there are some seams that need a better shot to bring it to reality and is necessary to make tweaks to make it a totally rewarding experience.
Today and unless still unusual NBA Live 14 says otherwise (which we see somewhat complicated), currently the King of the courts is NBA 2K 14. This title, whose review for desktop formats we showed you a few days ago, has just landed in formats iOS and Android, following the pattern of what has happened in the past two season.
And as you would expect one of the large hooks has to do with the presence of LeBron James, the best player in the world, Star more than appear on the cover of the title also plays an important role in the game. Yes, because one of the great incentives (and almost the only noteworthy novelty) presenting this edition is the game mode that stars: on the way to greatness.
This game mode is very similar to the enjoyed in desktop editions, even though it has been slightly cropped. For those who do not know, this mode is divided into two distinct parts and allows us to discover the (fictional of course) future Miami Heat star. One of the paths given assume that player will end his career in the Florida franchise, while the other way allows to leave the team to stop others… that we are not going to reveal you.
The fact is that this option is quite entertaining and engages him, but it is also fair to say that its duration is relatively scarce. We think that it could have given a little more of himself, but in the end…
From the moment in which it was announced a new Bioshock at the hands of the guys at Irrational Games, the excitement and the expectations were hardly controllable. The reasons were related to the brilliant success of the original game, in 2007, which is still among the best releases of the recent times-shooter genre. So with these precedents the idea of counting with another product of the same study and under the same name was unusually suggestive, and that by the way we had enjoyed a second part which released 2 K Marin in 2010 and which also ended resulting outstanding.
But, of course… A new work from Ken Levine and company is hardly objectionable, especially from the moment in which it was revealed a flawless and very long trailer in-game showing the benefits of the product.
Since then there have been delays, abundant mysteries and, above all, an uncontainable impatience.
Now, with the program in their hands, only we can guarantee that the waiting was worth, since it offers Infinite continues to have appealed against a character and charisma and is also a brilliant game from any point of view. True that the impact of the first Bioshock hard, and it will cost, equal it but it must also be clear that Infinite is a wonderful and powerful product: virtues as little widespread shooters in first person as the plot, dialogues or the atmosphere.
What is offered on this occasion is a triple-A with all the letters, one which has granted some factors of complexity in terms of the fight against the idea of reaching a larger public, but which is also characterized by impressive production values and virtues that estilan the work of those responsible.
Finally launched the anticipated Battlefield 4, and here we bring you our video analysis in its version for PCs, which have divided into two parts, since as it is usual in recent games in the series we have on the one hand a story mode for a player, and on the other the Multiplayer Online modes, focusing this first video on our impressions of the campaign alone.
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Starting with the plot, history tells us a conflict between the Nations of China and United States, putting us on this occasion in the skin of a single protagonist, Sergeant Daniel Recker, by what a difference as seen in the last delivery now the campaign has a more structured narrative thread, developing the action almost in its entirety in various parts of China.
In this sense the mechanics is a shooter classic in first person, but with the peculiarity that we will never be alone, since we will be part of the peloton Tombstone, by that at all levels of the game always will have some of its members fighting on our side, acting these always by your account controlled by the CPU, even though we tell them that we want enemies that they attack with just mark them on screen in a way very similar to the system used in the online multiplayer mode to highlight the opposing team members.
However this same possibility to make enemies, also resta le difficulty to the game, because that can also be used for the sole purpose of detecting the exact position of the enemies that are in our line of sight for so they can not surprise us, what must be added to the artificial intelligence of these features already in case some problems since on many occasions the enemies have a somewhat erratic behaviorespecially when looking for coverage, staying very often fully exposed our shooting.