This is only the beginning of a franchise that collectors will go crazy.
For a time it gave the sense that Disney would abandon the creation of video games that were not typical for children based on their films, when he began to dismiss people from Disney Interactive, closed Junction Point (the study of Warren Spector, who apparently did not get the sales targets and popularize the figure of Oswald rabbit) and especially after ordering the closure of the LucasArts video games division.
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The news coming from a possible game competition of Skylanders left no clear if he was a toast to the Sun, or a last attempt of the company in the interactive entertainment. But Disney does not stitch without thread and if something knows to handle the marketing. Now we have seen that what happened is that the company was focusing their efforts on a large interactive project.
Disney Infinity has a huge sales potential; Drag the child audience with stories of the characters, collectors and aficionados to Princesses and worlds with the figures used by the game, and players in general with the incentive of creativity. The Wall Street Journal has published that the company has invested 100 million dollars in the franchise (Disney has already said that it intends to launch an Infinity per year,) which shows how hard you opted for it.
It is an excellent premise that takes ideas seen in other games and the power even with all the strength of the Disney universe, although there are some seams that need a better shot to bring it to reality and is necessary to make tweaks to make it a totally rewarding experience.